This is a early access review I will replace this review in the future either on launch or when I feel the game has changed in a significant way. Build a tool of destruction medieval style. Legos made of wood and metal with a variety of weapons to choose from and arguably limitless design potential. The gameplay to this game is pretty simple, you start in a building mode with an objective and you need to build a machine capable of completing it. Every single type of block is available at every point in the game. The only thing that limits you for level progression is your starting area and the size of the machine you build. During the building stage you can employ a modest size of different blocks many with unique mechanics like springs and pistons, wheel, propellers and lots more. A week after early access launch and they already added a few new unique mechanics in the form of new blocks so can only assume the potential arsenal available to the play will increase more and more as time goes on. The game has a large amount of bloom to it but I don't find it offensive to the eyes. The game balances cartoony with gore in a appealing way.
Disclaimer/Disclosure: This is an early access review and my opinion of the game at this point in development. Right now I believe the game is solid for the price from the amount of fun I am having. I did receive a review copy of this game from the devs but have not been compensated in any way, these opinions are firmly my own and I do not believe them to be swayed by any external forces.
Check out the steam curation here
Disclosure: I received a review copy of this game.
This game is so focused on the story I wouldn't recommend it to anyone not willing to spend a lot of time watching cutscenes. That said it is a very nice story about a squad during a war and how they helped to stop it.
The battles play out with unit selection and picking where to start them from predesignated spots. There are several different unit types each with different stats,weapons, and skills. The game can be very difficult when you are just starting out and trying to figure out what each class can do and when to use them but after a few hours and lots of trial and error this becomes less of an issue. During my first few hours I found a lot of the combat very frustrating, although after that I began to really enjoy it. After a battle you earn money and xp which you can spend on training your troops and upgrading weapons and your tank. I ended up having to grind a bit on the skrimishes but I think that was mostly my issue of just being bad.
While the gameplay is solid the story is what really sells the game. As it progresses the characters are fleshed out really well, especially if you watch the optional stuff. If you want to learn even more about any individual character other than what the cutscenes show every usable character has a page long back story.
The graphics are unique, cell shading with anime characters, and its pretty pleasant on the eyes. This game is a solid pc port akin to a story focused xcom. If you can handle the frustration of some of the more difficult missions and not mind the seemingly large gaps of dialogue and cutscene between action I would recommend you take a look at this.
View our curation of this game here!
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